So for a week to two weeks we're going to be not doing any posting unless there's big news, because you have no idea how much work it takes to really plan out a blog if you want it to succeed. So it's not going to be another Gamer Mania, but something new. We'll also have the occasional hot women on when it fits in. With this new one I think we we're aiming for is mainly games, but with movies, TV, and music sprinkled in moreso then they are now. We also lost tons of readers when we went dry over the summer, which was a very bad move. The reason we're doing this is because this blog has gotten way off course and we need to redirect what we're trying to do. If we get a lot of hits and some comments we'll keep going with it and leave GM2 here as an old archive. What we're going to do for now is start up this new blog with me, Zam, and Doug leading the way, and run it for a month or so to see how it works out. You read that right, we are strongly considering letting GM2 go in favor of a new, redesigned blog. I'm not going to say this is the PS3's Geometry Wars, because it's not that amazing, but it's the best bang for your buck on the PSN so far. Overall for $10 this is a great deal, especially if you love games like this. There are still a lot of different leaderboards, which are a nice touch. It's not as good as the single player because your lives are shared and you have to stay on the same screen, but it still would've added longevity if it was online. The most disappointing aspect of this game is the lack of online play. I'll just say it's not bad music, but some of the sound effects are suuper annoying (one of the boss fights where rockets get fired comes to mind). I'm not usually one to have much to say about sound, and that's the same this time around. What I like most about it is how when you shoot the asteroids they break into bits very smoothly. Everything is hella shiny, from your weapons (the gold melter is especially pretty) to the enemies, to the planet. The graphics remind me of Asteroids on steroids. So I'm not sure if there's actually a difference between them or not. The official description is that Arcade allows you to unlock new planets and Planet mode is just for getting high scores, but I unlocked a planet in Planet mode too. There's both an Arcade mode and a Planet mode, but I haven't really figured out the difference between them. Each planet is broken down into five phases, with more crap flying at you the further you go, and in the last phase of each there's a boss for you to ass-kick. There are 5 planets that all have slightly different designs and enemies, along with different types of asteroids. The downside is it takes 10 seconds to recharge after you use it. Also in your arsenal are bombs that clear the screen and a Dash, which shoots you across the screen, destroying everything in your path. The asteroids have green power up rocks inside them that hold points, shields, or upgrades for your weapons. Each weapon destroys the matching asteroid fastest, adding a level of strategy to the game. To stop them, you get a Rock Crusher, a Gold Melter, and an Ice Splitter. ![]() You'll encounter gold, ice, and rock asteroids along with mechanized thingy-mabobbers of all shapes and sizes that want to hurt you. Instead of the normal flat, square grid that most shooters like this have, Stardust puts you on a spherical planet that your ship can fly around all 360 degrees of. Unlike Blast Factor and Nucleus before it, SSHD does a lot to seperate itself from the pack. ![]() Super Stardust HD is the latest downloadable title to hit the Playstation Store and the third space shooter available. Since we stopped blogging I've picked up all 3 of the new consoles, the PS3 just recently and the Wii back in February. I'm bored, so I figure I might as well come back for a review.
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